A downloadable game for Windows and macOS

Excited to share my latest portfolio project that highlights the best of my game audio integration work. This project encapsulates the full spectrum of my skills in game audio, from original sound design to interactive music and wwise + unity implementation.

Here’s what I accomplished in this project:

- Original Sound Design & Music: Crafting immersive soundscapes that bring the game world to life.

- Wwise + Unity Integration: Using various ways to make game calls for wwise events. These include:

        - Posting Wwise events through animation events

        - Posting Wwise events through Ak Components

        - Posting Wwise events through C# Scripting

- Evolving Ambience with RTPC: Real-time parameter control for ambiances that shift with the game environment.

- Complex Wwise Events: Handling complex audio systems to match gameplay intensity.

- Interactive Music: Implementing dynamic, interactive music that adapts to player actions and game events using Game Parameters in Wwise.


About the game: This was originally a friend’s Game Jam project, who was generous enough to lend me the unity project to practice and learn more about Wwise + Unity integration. After months of experimenting and refining, I’m quite happy with the final outcome. Being a Game Jam project, it does have some bugs and incomplete aspects but it remains a pretty fun and immersive game.



Controls:

  • Movement and Jump: Arrow keys or WASD
  • Dash: Z key
  • Slash: X key

Aim:


Find and Defeat Ancient Armor


Download

Download
TalesOfZantharWindows.zip 149 MB
Download
TalesOfZantharMac.zip 161 MB

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